Astrozombie

Astrozombie Aberration medium neutral evil
GENERAL DEFENSE
CR: 6
XP: 2400
Init: +2
Senses: Darkvision 60ft
EAC: 18 KAC 20 (--)
HP: 90
Fort +8, Ref +7, Will +8
DR: 5/magic
Immune: --
Resist: --
Weaknesses: --
SR: 0
OFFENSE STATISTICS
Speed: 30 ft. Fly 0 ft. (--) Other Movement --
Melee: +16 Tentacles (1d8+11 B & A plus Infection)
Space 5 ft. Reach 10 ft.
Ranged: --
Special attacks: --
Spell-like abilities:
--
Str 5, Dex 2, Con 3, Int --, Wis --, Cha --
Base Atk +11,
Feats: --
Skills: +18 Athletics; +13 Perception; +13 Survival
Languages: Understands any language the host spoke, cannot speak.
Special Features: --
ECOLOGY SPECIAL ABILITIES
Environment: --
Organization: --
Treasure: --

Infection (Ex): The astrozombie's tentacles when they strike insert cells from the brain leech into the system which spread to the brain and will consume it. This affliction is known as Brainleech Disease.
Brainleech Disease:
Type disease (Injury); Save Fortitude DC 14
Track Physical; Frequency 1/12 hours
Effect No latent/carrier state; an infected creature that
dies rises as an astrozombie 2d4 hours later.
Cure 2 consecutive saves